Yazi Marru

"Ooh! Shiny cheese!"

Description:

Yazi Marru

  • Dark Creature Marrulurk
  • Ranger 6/2LA/3HD
Vital Statistics
  • Max HP: 108 (9d8+63-9)
  • BAB/Grapple: 9/10
  • Initiative: +19
  • Speed: 40ft
Armor Class
  • Standard: 30 (1 Bracers of Armor, 6 Monk’s Belt, 2 Natural Armor, +1 Ring of Deflection, 1 size, 10 Dexterity, -1 Vulnerable)
  • Flat Footed:20
  • Touch:27
Saves
Save Total Base Ability Magic Other
Fortitude 15 6 7 2
Reflex 17 5 10 2
Will 15 5 5 2 3 Iron Will
Attacks
Weapon Attack Damage Critical
+1 Force Longbow +23/+18 1d6+6 x3
Against Humans +23/+18 1d6+12 x3
Against Humans, Rapid Shot +21/+21/+16 1d6+12 x3
Against Aberrations +23/+18 1d6+8 x3
Manyshot 2x @ +19 1d6+6 x3
+1 Warning Shortsword +14 1d4+6 19-20×2
  • Nauseating Breath: 15ft cone, Fort DC 18 or be nauseated for 1 minute
  • Death Attack: DC 15
  • Sneak Dice: +2d6
  • Longbow overcomes all DR.
  • Favored Enemy bonuses: +6 vs Humans (Enemy Spirit Pouch), +2 vs Aberrations
Ability Scores
Stat Total Modifier Base Magic
Strength 20 (5) 18 2 enhancement
Dexterity 30 (10) 26 4 enhancement
Constitution 24 (7) 22 2 enhancement
Intelligence 16 (3) 16 0
Wisdom 20 (5) 20
Charisma 18 (4) 18 4 Enhancement
Skills
Skill Total Ranks Ability Magic Synergy Misc
Balance 17 5 10 - 2 Tumble
Bluff 8/14/10 4 4 - - +6 vs Humans, +2 vs Aberrations
Climb 14 9 5
Hide 36 10 10 - - 4 size, 8 Dark Creature, 4 Marrulurk
Jump 23 12 5 - 2 Tumble 4 speed
Knowledge: History 6 3 3
Knowledge: Nature 9 6 3
Listen 21/27/23 12 5 - - +4 racial, +6 vs Humans, +2 vs Aberrations
Move Silently 32 12 10 - - 6 Dark Creature, 4 Marrulurk
Spot 17/23/19 12 5 - - +6 vs Humans, +2 vs Aberrations
Survival 15/22/17 12 5 - - +6 vs Humans, +2 vs Aberrations
Swim 9 4 5
Tumble 22 10 10 - 2 Jump
Ranger Spellcasting

great googly moogly

Feats and Flaws
Level Feat/Flaw Description Location
Flaw Noncombatant -2 on melee attack rolls UA 91
Flaw Vulnerable -1 AC UA 91
Benefit Improved Initiative +4 to Initiative checks PHB
Benefit Iron Will +3 on Will saves BoED 44
1 Weapon Focus: Longbow +1 to hit with Longbows PHB
3 Darkstalker Can only be detected by spot and listen LoM
6 Woodland Archer Tactical, good for sniping
9 Precise Shot Ignore -4 penalty for firing into melee PHB
Magical Equipment
Slot Item Effect Location
Head
Face
Throat Enemy Spirit Pouch +2 to Favored Enemy bonuses against Humans MIC
Shoulders Piercer Cloak of Resistance+2 +1d6 when above enemies, Resistance 2 MIC
Arms Bracers of Archery, Lesser +1 competence bonus on attacks with bows DMG
Hands Gloves of Dexterity+4 +4 enhancement DMG
Body
Torso Shirt of Constitution+2 +2 enhancement DMG
Waist Monk’s Belt of Strength+2 Unarmored AC as lv5 Monk, +2 enhancement DMG
Boots
Ring 1 Sustaining Ring of Deflection +1 Sustained w/o food or water, sleep less, Deflection 1 DMG
Ring 2
Other Possessions
  • Adventuring garb
  • 4x Belt Pouches
  • Fur Brush
  • Soap
  • Spork
  • Brick of Cheddar
  • 2x empty vials
Gold

0 Platinum, 90 Gold, 9 Silver, 10 Copper.

Racial Traits
  • Darkvision 60 feet.
  • Cold Resist 10, Fire Resist 5
  • Superior Low-Light vision
  • Hide in Plain Sight in conditions other than daylight
  • Can hear heartbeats/metabolism/respiration within 30ft, take move action to note direction, and pinpoint if within 5 feet.
  • Nauseating Breath: 15ft cone, Fort DC 18 or be nauseated for 1 minute
  • Death Attack: DC 15
  • Sneak Dice: +2d6
|XP|
  • 0/11,000
Miscellaneous Statistics
  • Height: 4’2”
  • Weight: 50 lbs.
  • Carrying Capacity:
  • Current weight carried: 12lbs.
  • Hit Dice rolls: (8 6 6 7 8 5 5 3 6)
Bio:

Yazi Marru

Gamers' House Planeswalker TheBronzeGryphon